Saturday, 29 May 2010

Skitz has a friend.

The last day or so I have scheduled my time to do a few concept designs of skitz's friend while I worked on Kei. I shall start the modeling for this character soon, but I wanted to show some intital designs before I move ahead with the modeling.

First sketches

Yes I decided to design Skitz's friend and yay he is a fish. The larger design is the first sketch that I did on the right. The fish is based on the kumonryu fish originated in China then relocated in Japan and evolved from there. Though based on this type of fish I didn't what any exact pattern designs of the kumonryu fish or any prominent features to effect the creativity of my design I just wanted the kumonryu fish basic shape for my design.

I followed on to do some different colour studies of this fish. I wanted to see what other colour options I have. Although I have made up my mind that this fish is going to be pink and blue striped. The belly of this fish is going to be a light grey with specular colour of pink and blue shade.
Left are second and third idea designs for this character. At this stage I'm getting the feel of the character and his personality. 

I decide to create some more colour designs only out of interest from the second fish design.

Naturally I experiment with earlier character designs however I still unsatisfied with the designs of this character so far.

On the right is the closest to the character I want for Skitz's friend.  

When I next blog about this character I shall have more concept work in different positions which shall give the a feel of this character personality. Also perhaps some early stages of model work too.

I still don't have a name for the character so I may start a pole for the best name for him.  Once I blog his profile this should give you some ideas what his name should be.

Thank you for your taking the time to read my blog.


Thursday, 27 May 2010

Kei in 3D. (a working progress)

As I have mentioned before in my previous blogs I've been working on a 3d character named Kei. This work shown bellow is some of my working progress and what stage I am at with this character.

This is a front profile of Kei in the beginning stages of modeling. ( Well coming to the end of modeling)

I've not finished texturing yet but bellow is an example of my texturing work along with the typology of the model.

At this stage I am concentrating a lot on the hair. I've still a lot of tweaking to do but I thought I show some of my rendering tests.

As you can see from these examples I still have a bit of work to do on Kei. The next time when I show this character, she should be completed and ready for animation with horns.

I have 2 other main characters to model that will be involved in this animation. I shall tell you more as my work progresses.

For now I leave you with Kei as a working progress.

Night night.


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